This entry is about creating proof of concepts that tackle challenging
components in your application before Sprint #1 starts, when Strategy happens
in the process, and the design challenges that still exist.
Proof of Concept
The POC stands for Proof of Concept. It’s a formal term used to describe
the process in which a programmer tackles some of the high risk functionality
items of a finished design comp to assess their feasability before the
official start of the project.
At least, that’s what we define it as. The concept of iterations in
software is to flush out the real problems with a design. When you have a 2
week deadline to code something, reality comes around really quick to expose
miscommunications, not well thought out designs, and generally a firm
challenging of assumptions.
…and there is Flash. With the amount of creativity expressed over the years
This is a checklist of items you need for an all-encompassing personal
branding strategy. Personal branding is the process of marketing and selling
yourself as a brand in order to gain success in business. Personal branding
is a continual process just as knowing yourself is a continual process. As
you grow, so does your brand. The need for personal branding arises from the
fact that globalization has increased competition in the workplace. As the
wheat is separated from the chaff, if you are left standing, you are left
standing with others of good caliber. The playing field is no... (more)
My goals here are to integrate www.adobe.com/products/flash/ Flash with
www.adobe.com/products/flex/ Flex, i.e. not just treat it as a design asset
tool, but as a contributor to the functionality of the client; using Flash
for enhancing the design, and helping reduce transition code which tends to
be verbose in Flex.
Below you'll find a sample application that has integration of a complicated
Flash design done using many different techniques. I describe the reasons why
you would want to work this way, compare with other techniques, and walk
through the code and files in my examp... (more)
Some things that I learned early in my career that originally helped me
succeed, I believe are now hurting me in job interviews. One of the pros to
typing via dynamic languages and forgiving compilers such as ActionScript
work. In a lot of the early agency, multimedia, and small software company
work that I did, these technologies were great. They didn't get in your way,
and they empowered you to quickly create programmatic solutions that were
enhanced or even driven by good designers. You could hit insane... (more)
This article will cover techniques in dealing with application state and
complex animations. Additionally, I've included a few quick primers on how to
implement some of the designs a Flash developer can be expected to put into
Flash as well as a sample application file. This article will cover
techniques in dealing with application state and complex animations.
Additionally, I've included a few quick primers on how to implement some of
the designs a Flash developer can be expected to put into Flash as well as a
sample application file.
There are many articles dealing with applica... (more)