Welcome!

Personal Branding Checklist

Jesse Randall Warden

Subscribe to Jesse Randall Warden: eMailAlertsEmail Alerts
Get Jesse Randall Warden via: homepageHomepage mobileMobile rssRSS facebookFacebook twitterTwitter linkedinLinkedIn


Top Stories by Jesse Randall Warden

Macromedia products are ever more extensible in the 2004 releases. They make it easier for developers to create custom tools and extension scripts and then package those scripts and interfaces to distribute to their fellow designers and developers. Distribution comes in a few ways; in this article I discuss the use of JavaScript and Flash panels for use in Fireworks and Flash, and briefly cover the use of MXPs, the file format used in the Macromedia Extension Manager tool to allow developers to install extensions. Although Dreamweaver is arguably more powerful in making use of such panels for coding purposes, Fireworks and Flash are a good pair to compare because one is currently a developer-oriented tool while the other one is designer focused...depending on who you ask, obviously. After reading this article, you'll have two distinct paths through which you can util... (more)

Personal Branding Checklist

This is a checklist of items you need for an all-encompassing personal branding strategy. Personal branding is the process of marketing and selling yourself as a brand in order to gain success in business. Personal branding is a continual process just as knowing yourself is a continual process. As you grow, so does your brand. The need for personal branding arises from the fact that globalization has increased competition in the workplace. As the wheat is separated from the chaff, if you are left standing, you are left standing with others of good caliber. The playing field is no... (more)

Integrating a Flash Interface into Flex 2

My goals here are to integrate www.adobe.com/products/flash/ Flash with www.adobe.com/products/flex/ Flex, i.e. not just treat it as a design asset tool, but as a contributor to the functionality of the client; using Flash for enhancing the design, and helping reduce transition code which tends to be verbose in Flex. Below you'll find a sample application that has integration of a complicated Flash design done using many different techniques. I describe the reasons why you would want to work this way, compare with other techniques, and walk through the code and files in my examp... (more)

From Design to Reality

This article will cover techniques in dealing with application state and complex animations. Additionally, I've included a few quick primers on how to implement some of the designs a Flash developer can be expected to put into Flash as well as a sample application file. This article will cover techniques in dealing with application state and complex animations. Additionally, I've included a few quick primers on how to implement some of the designs a Flash developer can be expected to put into Flash as well as a sample application file. There are many articles dealing with applica... (more)

Code Reuse - Pros and Cons

Depending on the scope of your project, you may have the opportunity for code reuse. The reasons you might want to do so are two-fold. First, you reduce duplication of efforts. If you have already created a hyperlink enabled CellRenderer for your DataGrid once, why do it again? Second, you create, or build upon, an ever growing utility code base. While it may not be in the "utils" package per se, you'll soon end up with re-usable events, common GUI controls and widgets, and yes even utility classes. Whether by merely being in a different folder means the client doesn't own it is ... (more)